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Posted by britg in Pac-like
Pac-man + Zelda (Link to the Past)
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Generating Random Caves

Posted by britg in Warrior Thief Mage
Cellular Automata Method for Generating Random Cave-Like Levels Interesting algorithm for generating natural-spaces like caves.
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Warrior Thief Mage

Posted by britg in Warrior Thief Mage
Turn-based, hex tileset. Rotten with fantasy board game and video game tropes. Hero Quest Battle Masters Warhammer Quest
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Steam Curation Page

Posted by britg in Foolish Aggro Games
Here's our steam curation page. It's still in the works, but like our tagline says, expect to see a lot of small-group multiplayer games as that's a lot of what we play.
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Prototype Render of the Player's Ship

Posted by britg in Lonely Galaxy
Here's a sneak peak at the work-in-progress model of the player's starting ship core in Lonely Galaxy by MattB. Just the ship core you say? We'll have more to discuss on this topic, but suffice it to say we're going in a very modular direction when it comes to customizing and upgrading your ship. …
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Lonely Galaxy - A Multiplayer Space Survival Game

Posted by britg in Lonely Galaxy
After a brief hiatus, we're back and working on Lonely Galaxy -- the most reductive and timely description I can think of right now is "Rust" in space. We have a lot of interesting ideas we want to try out with this game but the main points are: survival multiplayer persistent galaxy topdown, c…
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"Find the Fun"

Posted by britg in Foolish Galaxy
Legendary game designer Sid Meier has a great quote: "find the fun." It's the first thing he does when working on a new game project. (This is a great article about Sid Meier, btw) After doing a bit of yak shaving on Foolish Galaxy, I think it's time to search in earnest for the fun in the game. P…
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Big List of Game Websites

Posted by britg in Resources
For inspiration! Zombies, Run! Diablo III
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